1.Celestial Guard: a 4 pip spell that puts up 5 shields one for each school except balance of course
2. Glacier Fortress : a 6 pip spell lowers all enemy shields 30% and raises allies shields 40%.
3.Transmute: a 2 pip spell that takes one enemy shield any type and transforms it into a shield with a percent or absorb number same as the one taken.
I don't come up with tons of ideas because i like to consider how it affects arena players. so just 3 today.
later
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